|Do you think this is only a game? CW is serious business.|
Anyways, when my unit wanted to do some CW drops I had to come up with some effective builds. I love the C-LPL, which I believe is one of the best weapons in Clan arsenal at the moment (if not the best). It's a weapon which is good at both close range and mid-long range with a damage almost as high as the C-ERPPC. Unfortunately my triple-LPL Timber turned out to be a horrible idea for obvious reasons(3xLPL takes too much tonnage and is very hard to cool), but the Stormcrow build below proved itself to be an absolute beast:
4xERSL+2xLPL cooled with 19DHS. This thing has the alpha of your standard laser vomit Timber Wolf (54 vs 46) at close range while being about 28% cooler per alpha so it's actually better suited for close range fights. It can also hold its own at long range with dual C-LPLs delivering 26 damage out to 600 meters. Without ERSLs, the build becomes even more heat efficient so you can sustain fire for a long time (perfect for CW hillhumping). I suggest you to take the C-ERSL range module (to add another 20m to optimal for a total of 220m) so you can be more effective at mid-ranges.
The gameplay is simple but it also has its rules. Alpha everything under 500-450m and switch to pure C-LPL action after 500m. When you hit the heat limit and you're not in hurry to kill anyone, wait a bit and alpha C-LPLs again. If you really need to output damage (kill or die situations) disregard C-LPLs and use C-ERSLs only. Depending on the map, you will actually cool down when using pure C-ERSL(3.75 h/s cooling vs 2.91 h/s) while still doing 20 damage per alpha. In a few seconds you will have enough heat capacity for another C-LPL alpha to finish your opponent off. It's awesome.
I love this build because of how flexible it is. It's effective at all ranges, it's heat efficient and it's extremely mobile. It's a great way to experience the SCR in its full glory.